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Godot remake of Impossible Mission in a 16-bit console style

by ⭕ AI & Design (Marco) (@AIandDesign) · Sep 25, 2026

What they asked for

A summary of how the author describes the request. It is not their exact prompt.

Asked Opus to reverse-engineer Impossible Mission and make a 16-bit-style Godot version.

Described by @AIandDesign in the post

Category
Games
Made with
godotengine
From the author
Mostly one-shotted; one graphics adjustment.
On X
161 likes · 13K views · 72 saves

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